branchbefore/main/Interaction Refactorcancel
5 Commits over 0 Days - ∞cph!
Fixed mysterious invalid gameobject error (Bear asset needed reimporting with the optimize transforms option...)
Expanded IController and ISelectable implementations
PlayerController replaces PlayerUnitControls, handles interaction for various types (Units/Buildings/Resources) and serves as a base for all selectables
Nuked PlayerUnitControls
Updated GSD/GDS
Ported selection drawing prototype code to PlayerController
Fixed drag rect selection