branchbefore/main/Interaction Refactorcancel
5 Commits over 0 Days - ∞cph!
Fixed drag rect selection
Updated GSD/GDS
Ported selection drawing prototype code to PlayerController
Fixed mysterious invalid gameobject error (Bear asset needed reimporting with the optimize transforms option...)
Expanded IController and ISelectable implementations
PlayerController replaces PlayerUnitControls, handles interaction for various types (Units/Buildings/Resources) and serves as a base for all selectables
Nuked PlayerUnitControls